The 1st 20 Best Published Play "Book" Moves in 3-Move Checkers

Published in: Denvir's, Case's, Hall's, Hanson's, Miller's, Walker's, and MCA move charts, Basic Checkers,
Solid Checkers, Key Openings, Golden Dozen, CTTW, KingRow/Cake-openings, Sixth, and The Legendary MFT.

Opening is rated by Richard Pask: 0 is equal or balanced, + White Advantage, - Red Advantage, the
larger the number the greater the advantage.

(Haven't decided best way to do this... but for now, paste line in checkerboard program) - Don't copy the blue  Pioneer  - or any link or multiple games.
Don't try to memorize the lines, but play through, think, and understand why? and what other moves are playable?

  1. 9-13 21-17 5-9 { Slight Red Advantage (-6) "The 59 Switcher" } 25-21 {(RK:2521+1* 2218+1  2318+1  2420+22  2419+78  2319+88)}11-15 29-25 9-14 23-18 14-23 27-11 8-15 17-14 10-17 21-14 12-16 26-23 6-10 14-9 16-20 24-19 15-24 28-19 20-24 32-28 7-11 23-18 10-14 18-15 11-18 22-15 14-18 15-10 4-8  9-6 2-9 19-15 24-27 31-24 9-14 24-19 13-17 25-21 17-22 10-6 1-10 15-6 {(draw)}
  2. 9-13 21-17 6-9 { Slight Red Advantage (-2) "The 69 Switcher" } 25-21 {(RK:2521+1* 2420+22 2318+86)} 11-15 {(RK: 1115+1 914-1 1216-1 1015-1 1116-1 1-6-1 26-32 1014-104)} 30-25 {(RK: 3025+1* 2318+1 2419+1 2420+18 2925+24 2319+58)} 9-14 24-19 15-24 28-19 5-9 32-28 2-6 19-15 10-19 17-10 7-14 23-16 12-19 27-24 3-7 24-15 14-18 31-27 9-14 {(White goes mandown with a 5for4 sacrifice In&Out to gain draw by finishing with King fork)}  15-10 6-15 22-17 13-31 25-22 18-25 29-22 31-24 28-3 8-12 3-7 1-6 7-11 6-10 22-17 14-18 17-13 10-15 13-9 15-19 11-15 19-23  15-22 {(draw)}
  3. 9-13 22-17 13-22 { Slight Red Advantage (-1) } 25-18 11-15 {(KR 1015*)}18-11 8-15 21-17 {(KR 2925*)} 4-8 {(KR 59*)} 23-19 8-11 29-25 5-9 17-13 9-14 27-23 15-18 31-27 11-16 24-20 7-11 28-24 3-8 25-21 2-7 21-17 14-21 23-14 16-23 27-18 10-17 24-19 7-10 19-15 10-19 26-22 17-26 30-7 21-25 7-3 25-30 18-14 1-5 20-16 12-19 3-12 19-23 12-16 30-26 16-11 23-27 32-23 26-19 14-10 6-15 11-18 19-24 {(draw)}   9-13 22-17 13-22 { Slight Red Advantage (-2) } 25-18 10-15  26-22 5-9 21-17 11-16 18-11 8-15 23-18 3-8 18-11 8-15 24-19 16-23 27-11 7-16 29-25 6-10 22-18 1-5 25-21 9-14 18-9 5-14 31-27 16-19 17-13 2-6 30-26 14-18 27-23 18-27 32-16 12-19 26-22 10-15 22-17 6-10 17-14 10-17 21-14 19-23 28-24 4-8 13-9 8-12 9-6 12-16 24-20 16-19 {(draw)}
  4. 9-13 22-18 6-9 { Strong White Advantage (+30) “The Dreaded Edinburgh” } 26-22 {(KR 2522* and 2319*)}1-6 {KR 1015*}30-26 {(KR 3026 * and 2419*)}11-15 18-11 8-15 22-17 {(KR 2318 * and 2420*)} 13-22  25-11 7-16 24-20 3-8 20-11 8-15 29-25 4-8 25-22 9-13 23-18 8-11 27-24 6-9 26-23 9-14 18-9 5-14 32-27 2-7 24-19 15-24 27-20 11-15 23-19 15-24 28-19 7-11 20-16 11-20 31-27 12-16 19-12 13-17 22-13 14-18 13-9 10-15 9-6 15-19 6-2 19-23 {(draw)}
  5. 9-13 22-18 10-14 { Very Strong White Advantage (+34) “The Inferno” } 18x9 5x14 25-22 11-15 30-25 6-9 22-18 15x22 26x10 7x14 25-22 8-11 29-25 4-8 24-20 1-5 22-18 2-7 25-22 7-10 28-24 3-7 24-19 14-17 21x14 10x26 31x22 7-10 22-17 13x22 18-15 11x18 23x7 22-26 19-15 26-30 7-2 9-13 15-10 8-11 10-7 11-15 2-6 30-26 27-24 15-18 7-3 13-17 24-19 18-22 6-10 17-21 10-14 22-25 3-7 25-30 19-15 26-22 7-10 30-26 15-11 22-17 11-7 17-13 10-15 13-17 14-10 5-9 7-3 9-13 10-6 17-14 6-10 14x7 3x10 26-23 10-14 13-17 15-10 17-22 14-17 23-26 17-14 26-23 14-17 23-26 17-14 {(draw)}
  6. 9-13 22-18 10-15 {White Advantage (+20) } 25-22 6-10 {Forms “The Henderson”} 23-19 11-16 18-11 16-23 27-18 8-15 18-11 7-16 32-27 3-7 22-18 4-8 26-23 1-6 18-14 10-17 21-14 8-11 29-25 13-17 31-26 6-9 24-20 9-18 23-14 16-19 27-23 17-21 23-16 12-19 25-22 11-16 20-11 7-16 22-18 16-20 14-10 20-24 26-23 19-26 28-19 26-31 19-15 31-27 10-7 2-11 15-8 {(draw)}
  7. 9-13 22-18 11-15 { Very Strong White Advantage (+34) “The Edinburgh Single” } 18-11 8-15 21-17 13-22 25-11 7-16 29-25 {(KR 2420*)} 5-9 24-20  3-8 20x11  8x15 27-24  4-8 24-20  8-11 28-24  9-14 26-22  6-9 25-21  1-5 30-26  9-13 23-19  14-18 22-17  13x22 26x17  18-22 17-14  10x17 21x14  22-25 19x10  11-15 32-28  25-30 24-19  15x24 28x19  30-25 19-15  25-22 15-11 22-18 11-8  18x9 8-3  9-13 3-8  13-17 8-11  17-14 10-7  5-9 31-26 {(draw)}
  8. 9-13 22-18 11-16 { Strong White Advantage (+29) “The Wilderness I ” } 18-14 10x17 21x14 6-9 23-18 1-6 25-21 8-11 24-20 11-15 18x11 9x18 29-25 6-9 26-22 18-23 27x18 9-14 18x9 5x14 21-17 14x21 22-18 16-19 18-14 7x16 20x11 3-7 32-27 7x16 25-22 16-20 14-9 12-16 9-5 4-8 5-1 8-12 27-24 20x27 31x15 16-19 15-10 19-23 28-24 12-16 1-5 16-20 24-19 20-24 5-9 24-27 10-6 27-31 19-16 23-27 22-18 27-32 18-15 13-17 15-11 17-22 11-8 32-27 8-3 27-24 16-11 31-27 3-7 24-19 7-10 19-16 11-8 16-11 8-3 11-7 10-15 7-10 15-18 10x1 18x25 1-6 9-13 6-10 25-22 {(draw)}
  9. 9-13 22-18 12-16 {White Advantage (+16) } 24-20 8-12 25-22 10-15 30-25 16-19 23-16 12-19 27-23 5-9 {gives White a man-down gambit game} 23-16 6-10 16-12 10-14 26-23 15-19 23x16 14x23 22-17 13x22 25x18 2-6 28-24 6-10 24-19 10-14 29-25 1-5 19-15 9-13 15x8 4x11 18x9 5x14 31-27 23-26 32-28 11-15 27-23 26-31  23-19 15x24 28x19 7-10 16-11 14-18 11-7 10-14 7-2 13-17 2-6 17-22  6-10 22x29  10x17 18-22 17x26 31x22 19-15 29-25 15-10 22-18 10-6 25-22 {holds man on side for man-down draw,  White 2 Kings no help}
  10. 9-13 23-18 5-9 { Slight White Advantage (+2) } 26-23 {(KR 2419* and 2723*)}10-14 30-26 11-16 24-19 {(KR 1815*)} 8-11  28-24 16-20 18-15 11x18 22x15 7-10 32-28 2-7 19-16  10x19 24x15 12x19 23x16  4-8 27-23 13-17 31-27 1-5 16-12  7-11 23-19 11x18 25-22 18x25 29x13  {(See the draw? Make White King in SC and Red exchange & squeeze)} 8-11 19-16 11-15 16-11 15-19 11-8  14-17 21x14  9x18 8-4 5-9 12-8 {( if King comes out, Red run 3 to Kingdom)} 3x12 4-8  9-14 8-11  6-10 11-15 {(OMTD)} 19-23 26x19 12-16 {(1823 also draws)} 15x6 16x32 6-10  14-17 10-14 18-22 14x21 32-27 {(draw)}
  11. 9-13 23-18 6-9 { Strong White Advantage (+25) } 26-23 1-6 {(KR 1015*)}30-26 {(KR 2723* and 2419*)} 11-15 18-11 8-15 22-17 {(KR 2318* and 2420*)} 13x22 25x11 7x16 24-20 3-8 20x11 8x15 29-25  4-8 23-19  15x24 28x19  8-11 25-22 9-13 22-18 10-14 18x9 5x14 26-22 {(Think through to the draw)} 6-10 27-23 11-15 32-28 15x24 28x19 2-7 22-18 14-17 21x14 10x17 19-15 17-21 31-26 21-25 15-10 7x14 18x9 25-30 9-6 {(both can king, White has move on King, so 12-16 White exchanges)}
  12. 9-13 23-18 10-15 { (+12) } 27-23 {(KR 2623*)} 6-10 32-27 {(KR 1814* and 3227*)}1-6 18-14 10-17 21-14
  13. 9-13 23-18 11-15 { (+16) }18-11 8-15 22-17 {(KR 2420* and 2217*)}13-22 25-11 7-16 29-25 
  14. 9-13 23-18 11-16 {  Strong White Advantage (+30) “The Wilderness II” } 18-14 10x17 21x14 6-9 22-18 1-6 25-21 8-11 24-20 11-15 18x11 9x18 29-25 6-9 26-22 18-23 27x18 9-14 18x9 5x14 21-17 14x21 22-18 16-19 18-14 7x16 20x11 3-7 32-27 7x16 25-22 16-20 14-9 12-16 9-5 4-8 5-1 8-12 27-24 20x27 31x15 16-19 15-10 19-23 28-24 12-16 1-5 23-27 5-9 27-31 10-6 16-20 24-19 20-24 6-1 24-28 22-18 28-32 18-15 13-17 15-11 17-22 1-6 32-27 19-16 27-23 11-8 {(Draw with multiply Kings)}
  15. 9-13 23-18 12-16  { (+6) } 18-14 {(Lock SC or Dyke... KR: 2420-1*  1814-1  2723+1  2623+1  2117+1  1815+1)}  10-17 21-14 6-10 27-23 {( this or 2420 then dyke  KR: 2420-1*  2723-1  2521+1  2419+1)} 10-17 24-19 17-21 19x12 11-16 22-17 13x22 25x18 16-19 23x16  8-11 29-25 11x20 25-22 4-8 22-17 1-6 26-22 6-10 18-14 8-11 22-18 {(looks crazy but it sets up a 2for1 with King behind Red and possible future DC 2for 1 & WK blocking Red’s SC king)} 10-15 32-27 15x22 12-8 3x12 14-9 5x14 17x3 11-16 3-8 22-25 8-11 25-29 11-15 29-25 15-18 2-7 28-24 25-22 18x25 7-10 27-23 20x27 31x24 10-15 24-20 15-19 20x11 19x26 30x23 21x30 
  16. 9-13 23-19 5-9  { (+7) }  22-18 {(KR 2723*)}11-15 18-11 8-15 25-22 {(KR 2622*)} 9-14 27-23
  17. 9-13 23-19 6-9  { (+10) } 27-23 9-14 {(KR 1115*)} 22-18 11-15 18-9 {(KR 1811*)} 5-14 25-22
  18. 9-13 23-19 10-14 { (+6) } 19-15 {(KR 2723*)}11-18 22-15 12-16 {(KR 711*)} 24-20 7-11 26-22
  19. 9-13 23-19 10-15 { White Advantage (+14) “The Garter Snake” } 19x10  6x15 26-23  7-10 23-18  12-16 27-23  16-20 32-27  8-12 30-26  1-6 18-14  10x17 21x14  6-10 14x7  3x10 25-21  5-9 23-18  10-14 26-23  4-8 29-25  13-17 22x6 15x29 6-1  29-25 1-5  2-6 5-1  6-10 1-5  12-16 5-1 8-12 1-6  10-15 6-2  15-18 2-6  18-22 6-9  25-29 9x25 29x22 24-19  22-18 23x14  16x32 28-24  20x27 31x24  11-16 14-10  32-27 24-20  16-19 10-7 {(draw)}
  20. 9-13 23-19 11-16 { (+5) } 26-23 10-14 {(KR 1620*)} 22-17 {(KR 2218*)}13-22 25-9 5-14 29-25
  21. 9-13 24-19 5-9 { White Advantage (+14) } 28-24 11-15 22-18 15-22 25-18 1-5 29-25
  22. 9-13 24-19 6-9 { White Advantage (+12) } 22-18 11-15 18-11 8-24 28-19 4-8 25-22
  23. 9-13 24-19 10-14 { Good White Advantage (+22) }  22-18  5-9 25-22  6-10 27-24 1-5 31-27  11-15 18x11  8x15 23-18  14x23 27x11  7x23 26x19  9-14 19-16 12x19 24x6  2x9 29-25  4-8 28-24  8-11 24-19  3-8 19-15  11x18 22x15 8-12 15-11  12-16 11-7  16-19 32-27  14-17 21x14  9x18 7-2  5-9 2-6  9-14 6-2  19-23 25-22  23x32 22x15  13-17 15-11 {(draw)}
  24. 9-13 24-19 11-15 { (+4) } 28-24 6-9 23-18 1-6 18-11 7-23 26-19
  25. 9-13 24-19 11-16 { (+8) } 22-18 8-11 18-14 10-17 21-14 6-9 26-22
  26. 9-13 24-20 5-9 { (+10) } 22-18 10-15 25-22 6-10 27-24 10-14 22-17
  27. 9-13 24-20 6-9 { Good White Advantage  (+12) } 28-24 11-15 23-18 8-11 27-23 1-6 32-28
  28. 9-13 24-20 10-14 { Good White Advantage  (+14) } 22-18 5-9 25-22 6-10 28-24 10-15 22-17 13x22 26x10 15x22 30-26 7x14 26x10 2-7 10-6  1x10 29-25
  29. 9-13 24-20 10-15 { (+2) } 23-18 {(KR 2824* )} 12-16 {(KR 59*  69,  1216)} 21-17 {(KR 2623*  2117)}16-19 {(KR 69*  812  1619 )}17-14 6-9 27-24 {(KR 2723*  2724)}  8-12 25-21  12-16 14-10  7x23 22-18  15x22 24x8  4x11 26x12  1-6 30-25  6-10 25x18  10-15 20-16  15x22 16x7  3x10 12-8  10-14 {(draw )} 8-3  22-25 29x22  14-17 21x14  9x25 28-24  25-30 3-8  13-17 24-19  2-6 8-11  17-22 19-15  6-9 15-10  30-25 31-27  22-26 10-7  9-14 7-2  25-22 2-6  14-17 11-15  17-21 6-10  5-9 15-19  9-14 10x17  22x13 19-16  26-30 27-24  21-25 16-12 25-29 12-8 {(draw)}
  30. 9-13 24-20 11-15 { Balance Game ( 0 )  “The Wagram” (1115, 2217, 913, 2420, 1322, 2511) } 22-17 13x22 25x11{“The Wagram” 11-15, 22-17, 9-13, 24-20, 13-22, 25-11} 8x15 21-17 {(KR 29-25 * )} 5-9 {(KR 48* 59  68  )} 17-13  9-14 29-25  4-8 25-22  8-11 28-24  3-8 23-18 14x23 27x18 10-14 18x9 15-19 24x15 11x25 30x21 1-5 26-23 5x14 31-27 8-11 23-18 14x23 27x18 12-16 18-14 11-15 20x11 7x16 14-10 6-9 13x6 2x9 10-7  9-14 7-3 14-18 21-17 18-22 17-14 15-19 14-10 19-24 {(draw)}
  31. 9-13 24-20 11-16 { Strong White Advantage  (+32) “The Twilight Zone" }   20x11 7x16 {Best and 8-15 } 22-18 {This or 2318* both recommended} 16-19 {Only move to draw... rest lose} 23x16  12x19 27-24 {This or 1814* both recommended}  2-7 24x15  10x19 32-27 {or 2522 recommended moves}  8-11 {Only move to draw} 27-24  4-8 24x15  7-10 31-27  10x19 27-24  3-7 24x15  7-10 26-22  10x19 18-14  13-17 {only move to draw (go down and cramp)} 22x13  11-16 13-9 {White has to give it back or bring out 30 giving up advantage}  6x13 14-10  8-12 10-7 19-24 28x19 16x23 7-3 23-27 3-7  27-32 7-10  12-16 21-17  13x22 25x18  16-20 {(draw)}
  32. 9-14 22-17 5-9 { (+12) }  17-13 1-5 25-22 14-17 21-14 9-25 29-22
  33. 9-14 22-17 6-9 { (+14) }  17-13 1-6 24-19 11-15 28-24 8-11 25-22
  34. 9-14 22-17 11-15 {( Balance Game ( 0 ) "Double Corner Dyke"  Possible "Pioneer" )} 25-22  15-19 {( This forms "The Double Corner Dyke" )} 24x15 10x19 23x16 12x19 17x10 6x15 27-24 5-9 21-17 1-6 22-18 15x22 24x15 7-10 30-25 10x19 25x18 6-10 29-25 10-15 18x11 8x15 17-13 2-6 32-27 4-8 25-21 3-7 27-24 7-10 26-23 19x26 31x22 8-11 22-17 9-14 24-19 15x24 28x19 14-18 17-14 10x17 21x14 18-23 14-9 6-10 9-6 23-27 6-2 27-32 13-9 32-28 9-6 10-14 6-1 14-18 1-6 18-23 2-7 28-24 7x16 24x15 {(draw)}    Pioneer
  35. 9-14 22-17 11-16 { (+3) Possible Double Corner Dyke or Pioneer24-19 {if 25-22, 16-19 transposes into "The Double Corner Dyke"} 8-11 25-22 11-15 17-13 15-24 28-19  Pioneer
  36. 9-14 22-18 5-9 { Balance Game ( 0 ) “Double Corner” } 24-19 { if 1815 1118 2117 1421 235 called “Bronx Express” could yield “Drummond’s Dead End” } 11-15 18-11 8-24 28-19 4-8 25-22 8-11 22-18 11-16 29-25 1-5 26-22 3-8 31-26 8-11 21-17 14-21 19-15 10-19 18-14 9-18 22-8 16-20 23-16 12-19 32-28 7-11 25-22 11-15 27-23 20-24 23-16 24-27 {(drawing)} 8-3 27-31 16-12 6-10 3-8 5-9 30-25 21-30  8-11 30-23 11-27 31-24 28-19 {(draw)}
  37. 9-14 22-18 10-15 { (+16) } 18-9 5-14 26-22 15-18 22-15 11-18 21-17
  38. 9-14 22-18 11-15 { (+8) }18-11 8-15 25-22 7-11 22-17 4-8 29-25
  39. 9-14 22-18 11-16 { (+12)  Possible "Pioneer" } 18-9 5-14 24-19 8-11 25-22 11-15 29-25  Pioneer
  40. 9-14 23-18 14-23 { Very Strong Red Advantage (-35) “The Double Cross” aka "Dreaded Double Cross" aka “Boojum” } 27x18 {(26x19 Loses, 1116 2420 16x23 27x18 59 2117 1015 18x11 8x15 3127 710 1713 1519 2218 48)}12-16 18-14 10x17 21x14 6-9 14-10 7x14 22-18 14x23 26x19x12 11-15 25-22 9-14  29-25 8-11 24-19 15x24 28x19 11-16 19-15 16-19 32-27 1-6 25-21 4-8 22-17 14-18 17-14 19-23 27-24 23-27 14-10 6-9 24-20 27-32 20-16 32-28 16-11 18-23 11x4  23-27 31x24  28x19 15-11 19-16 11-7 2x11 10-6 9-13 30-26 16-19 4-8 19-15 6-1 {(draw)}
  41. 9-14 23-19 5-9 { Balance Game ( 0 ) } 27-23 11-15 22-18 15-22 25-18 7-11 19-15
  42. 9-14 23-19 11-16 { Slight Red Advantage (-1) } 26-23 5-9 22-17 16-20 30-26 8-11 19-16
  43. 9-14 23-19 14-18 { (+16) } 22-25 11-18 26-22 7-11 22-15 11-18 21-17
  44. 9-14 24-19 5-9 { Balance Game ( 0 ) } 22-18 11-15 18-11 8-24 28-19 4-8 26-22
  45. 9-14 24-19 11-15 { Slight Red Advantage (-1) }  22-18 15-24 18-9 5-14 28-19 8-11 26-22
  46. 9-14 24-19 11-16 { (+8)  Possible "Pioneer" } 22-18 8-11 18-9 5-14 25-22 11-15 29-25  Pioneer
  47. 9-14 24-20 5-9 { Balance Game ( 0 ) } 22-18 11-16 20-11 8-22 25-18 4-8 28-24
  48. 9-14 24-20 10-15 { (+8) } 22-18 15-22 25-9 5-14 29-25 7-10 25-22
  49. 9-14 24-20 11-15 { (+2) } 22-18 15-22 25-9 5-14 29-25 7-11 25-22
  50. 9-14 24-20 11-16 { (+3) } 20-11 8-15 22-18 15-22 25-9 5-14 29-25
  51. 10-14 22-17 7-10 { (+1) }17-13 3-7 24-20 14-18 23-14 9-18 26-23
  52. 10-14 22-17 9-13 { Very Strong White Advantage (+33) “The Black Hole” } 17x10 6x15 {Best (7-14 loses)} 25-22 15-19 {Only move to draw all others lose} 24x15 11x25 29x22 12-16 22-18 5-9 28-24 8-12 18-14  9x18 23x14  4-8 26-23 8-11 23-18 16-20 24-19 11-16 19-15 16-19 14-9 19-24 18-14 12-16 15-10 7-11 32-28 16-19 30-26 11-15 26-22 2-7 9-5 {(draw)}
  53. 10-14 22-17 11-15 { (+14) “Denny Dodger” } 17x10  7x14 26-22  8-11 24-19  15x24 28x19  6-10 22-18  9-13 18x9  5x14 25-22  11-15 32-28  15x24 28x19  3-7 30-26  7-11 22-18  1-5 18x9  5x14 29-25
  54. 10-14 22-17 11-16 { Good White Advantage (+16) “Gemini I” } 17x10  6x15 {(KR 6x15*  7x14 thrashing loss)} 23-18 15x22 25x18 1-6 29-25 7-10 18-15 10x19 24x15 3-7 21-17 7-10 27-24 10x19 24x15 8-11 15x8 4x11 28-24 6-10 17-13 9-14 24-20 16-19 25-21
  55. 10-14 22-17 14-18 { Strong White Advantage (+26) } 23-14 9-18 17-13 5-9 21-17 11-15 25-21
  56. 10-14 22-18 6-10 { Strong White Advantage (+27) } 25-22 12-16 24-20 16-19 23-16 14-23 26-19 
  57. 10-14 22-18 7-10 { Strong Strong Advantage (+29) “Fraser's Inferno” } 25-22 {This or 2420 recommended} 11-16 {OMTD} 24-20 {or 2925 Recommended}16-19 23x16  12x19 {Jumping 14x23 give White advantage to squeeze, but draws } 27-23  8-12 23x16 14x23 {Best because 12x19 loses} 26x19  9-14 1 16-11  3-8 11-7  2x11 30-26 {or 3227 Recommended} 5-9 32-27  14-18 22x15  11x18 26-22  18x25 29x22  8-11 27-23  11-15 31-26  15x24 28x19 10-15 19x10  6x15 23-18  15-19 22-17  4-8 17-14  1-5 14-10  19-24 10-7  24-27 26-22  9-14 18x9  5x14 7-2 8-11 2-6  11-15 22-17  14-18 17-14 {The 610 attack loses} 18-22 {(draw)}
  58. 10-14 22-18 11-15 { (+2) } 18-11 8-15 24-20 6-10 28-24 1-6 23-19
  59. 10-14 22-18 11-16 { (+5) } 24-19 {(KR 2419* or 2622*) (if 2522, 811, 2420, 1619, 2316, 1423, 2619 transpo "The White Doctor") }  8-11 25-22 {(KR 2622* or 2522*)} 4-8 {(KR 610* then 7-10  1620  48 RL)} 22-17 {(KR 2724* then 3025,  2824,  2217, 2925 RL)}  9-13 17x10  6x22 26x17 13x22 30-26 5-9 26x17 9-14 17x10 7x14 29-25  3-7 25-22  7-10 28-24 16-20 23-18 14x23 27x18 20x27 32x23 11-16 22-17 16-20 31-27 8-11 17-13 12-16 19x12 10-15 18-14 11-16 12-8 15-19 23-18 19-23 14-9 23x32 18-15 32-27 {(draw)}
  60. 10-14 22-18 12-16 { Very Strong White Advantage (+33) } 24-20 16-19 23x16 14x23 26x19 8-12 25-22 {called "The White Doctor" or  1014, 2218, 1216, 2522, 812 (KR 1620*), 2420, 1619, 2316, 1423, 2619 transpo} 6-10 31-26 11-15 27-23 15x24 28x19 4-8 23-18 8-11 29-25 9-14 18x9 5x14 22-17 14-18 17-14 10x17 21x14 11-15 19x10 12x19 26-22 18-23 22-18 19-24 20-16 24-27 16-12  7-11 12-8  3x12 10-7  11-16 7-3  27-31 3-8  31-27 8-11  16-20 18-15  27-24 25-21  12-16 21-17 24-19 32-28 19x10 14x7 23-27 17-14 27-32 14-10 2-6 7-3 6x15 11x18 16-19 18-22 19-23 3-7 23-27 28-24 27-31 24-19 32-27 19-16 27-23 7-10 20-24 16-11 {(draw)}
  61. 10-14 23-18 14-23 { Good Red Advantage (-16) “Denny Exchange” } 27-18 12-16 32-27 16-20 26-23 6-19 {(619* or 11-15*)} 30-26 {(3026* or 2217*)}
  62. 10-14 23-19 6-10 { (+12) } 19-15  10x19 {(10x19*  or  11x18 draws)} 24x15  11x18 22x15  7-11 26-22  11x18 22x15  8-11 15x8  4x11 28-24  1-6 25-22  6-10 27-23  11-15 22-17  3-7 32-27 12-16 24-19  15x24 27x11  7x16 29-25  9-13 25-22  2-7 31-26  16-20 23-18  14x23 26x19  20-24 22-18  13x22 21-17  24-28 18-15  28-32 15x6 32-27 17-13  7-10 6-2 {(draw)}
  63. 10-14 23-19 7-10 { Good White Advantage  (+14) “Diabolical Denny” } 19-15 10x19 24x15 11x18 22x15 8-11 15x8 4x11 28-24 6-10 25-22 3-7 26-23 11-15 22-17 1-6 24-20 14-18 23x14 9x18 30-26 15-19 29-25 10-15 17-14 6-9 21-17 9-13 25-21 13x22 26x17 7-10 14x7 2x11 17-14 18-23 27x18 15x22 14-10 19-23 10-7 23-26 7-2 26-30 21-17 22-25 17-14 25-29 {(draw)}
  64. 10-14 23-19 11-15 { Good White Advantage  (+15) “The Virginia” }  19x10  6x15 22-18  14x23 26x10  7x14 25-22  8-11 27-23  3-7 24-19  7-10 30-26  9-13 28-24 11-15 32-28  4-8 19-16  12x19 23x16 14-17 21x7 2x27 31x24  5-9 26-23  9-14 29-25  8-12 25-21  1-5 24-19  15x24 28x19  5-9 19-15  12-16 15-11  16-20 11-8  20-24 8-3  24-27 {(draw)}
  65. 10-14 23-19 11-16 { Balanced Game ( 0 ) } 19-15 16-19 22-17 7-10 17-13 3-7 27-23
  66. 10-14 23-19 14-18 { (+6) }  22-15 11-18 26-22 7-11 22-15 11-18 21-17
  67. 10-14 24-19 6-10 { (+7) “The Nemesis” }22-17 9-13 28-24 13-22 25-9 5-14 26-22
  68. 10-14 24-19 7-10 { (+8) } 28-24 9-13 22-18 3-7 18-9 5-14 25-22
  69. 10-14 24-19 11-16 { Good White Advantage (+16) } 28-24 7-10 22-17 9-13 25-22 5-9 30-25
  70. 10-14 24-19 14-18 { Good White Advantage (+20) } 23-14 9-13 22-15 11-18 21-17 8-11 17-13
  71. 10-14 24-20 6-10 { (+1) } 22-18 11-15 18-11 8-15 28-24 1-6 23-19
  72. 10-14 24-20 7-10 { (+14) }  22-18 9-13 18-9 5-14 26-22 6-9 22-18  
  73. 10-14 24-20 11-15 { Slight Red Advantage (-1) } 22-18 15-22 25-18 6-10 26-22 8-11 27-24
  74. 10-14 24-20 11-16 { (+5) } 20-11 8-15 28-24 6-10 22-17 4-8 17-13
  75. 10-14 24-20 14-18 { Mild White Advantage (+8)  “4X Center Game” (KR: 1115+1*  610+1  710-1 1116-1  913-1 1418-1, all 3-Move ballots)} 23-14 9-18 22-15 11-18 {(White has a slight Red hostage advantage)}21-17 8-11 17-13 4-8 26-23 6-9 13-6 2-9 23-14 9-18 {(White still has a slight Red hostage advantage)}31-26 1-6 25-21 7-10 29-25 6-9 21-17 9-13 17-14 10-17 25-22 18-25  30-14 11-15 14-10 15-18 10-6 {(drawing)}
  76. 10-15 21-17 6-10 { Good White Advantage (+18) } 17-14 9-18 23-14 10-17 22-13 12-16 24-20
  77. 10-15 21-17 7-10 { Strong White Advantage (+31) “The Octopus” } 17-14 10x17 {( 9x18 loses )} 22x13 11-16 23-19 {( KR 2319* or 2522*  2622   2521 )} 16x23  26x10 6x15 13x6 1x10 {Best 2-9 loses} 25-22  {( KR 2522* or 2723*   2521  3026 )} 12-16 30-26 {( KR  2723* or  3026*   2925  3025  )} 8-12 27-23 4-8 24-19 15x24 28x19 8-11 29-25 2-7 25-21 16-20 22-18 20-24 26-22 5-9 22-17 10-14 17x10 7x14 19-15 11-16 15-10 16-20 10-6 12-16 6-2 16-19 23x16 14x23 2-6 9-13 6-10 24-27 31x24 20x27 16-11 27-31 11-7 31-26 32-28 23-27 28-24 27-32 10-6 3x10 6x15 26-31 15-11{Red has the move and ability to exchange twice to end with move & win if 1518} 31-26 {(draw)}
  78. 10-15 21-17 9-13 { Strong White Advantage (+30) "Tyne" } 17-14 11-16 24-19 15-24 28-19 8-11 22-18
  79. 10-15 21-17 11-16 { (+4) Possible “Pioneer” } 17-13 16-20 22-18 15-22 25-18 8-11 29-25  Pioneer
  80. 10-15 21-17 15-18 { (+8) } 22-15 11-18 23-14 9-18 24-19 8-11 17-13
  81. 10-15 22-17 6-10 { Strong White Advantage (+30) } 17-14 9-18 23-14 10-17 21-14 12-16 24-19
  82. 10-15 22-17 7-10 { (+14) } 17-14 10-17 21-14 9-18 23-14 3-7 24-19
  83. 10-15 22-17 9-13 { (+16) } 17-14 15-19 {( KR 69*  1519,  1116 RL)} 24-15 11-18 26-22 {( KR 2824*  2622,   1410,   2319,  RL)} 7-11 22-15 11-18 14-10 6x15 23x14  8-11 28-24  4-8 27-23  12-16 24-20  3-7 25-22  1-6 30-26 13-17 22x13  6-9 13x6  2x27 32x23  7-10 29-25  5-9 25-22  8-12 21-17  9-13 23-18  15-19 18-14  10-15 14-9  19-24 17-14  24-27 31x24  16-19 14-10  19x28 10-7  28-32 7-3  32-27 3-8  27-24  26-23  24-27 23-19  15x24  8x15  27-23 {(draw)}
  84. 10-15 22-17 11-16 { (+2) } 23-18 15-22 25-18 9-14 18-9 6-22 26-17
  85. 10-15 22-17 15-19 { Very Strong White Advantage (+33) "The Skullcracker" } 24-15 11-18 23-14 9-18 26-23 6-9 23-14 9-18
  86. 10-15 22-18 15-22 { (+1) “The Kelso Single” } 25-18 9-13 24-19 11-15 18-11 8-24 28-19
  87. 10-15 23-18 6-10 { (+18) “The Goatgetter” } 18-14 9-18 24-19 15-24 22-6 1-10 28-19
  88. 10-15 23-18 7-10 { (+2) (Called "Kelso Cross" - 1015, 2318) } 27-23 3-7 24-20 15-19 23-16 12-19 18-15
  89. 10-15 23-18 9-14 { (+14) (Called "Kelso Cross" - 1015, 2318) } 18-9 5-14 26-23 15-18 22-15 11-18 21-17  
  90. 10-15 23-18 11-16 { (+8) (Called "Kelso Cross" - 1015, 2318) } 18-11 8-15 22-18 15-22 16-20 29-25
  91. 10-15 23-18 12-16 { Balanced Game ( 0 ) (Called "Kelso Cross" - 1015, 2318)  Possible "Pioneer" } 26-23 16-19 23-16 11-20 18-11 8-15 22-18
  92. 10-15 23-19 6-10 { Balanced Game ( 0 ) could yield “The Fool’s Trap” 2217 or 2117, 1116? 1713 1623 136 29 272 ww22-17 {(KR: 2623+1*  2217+1  2218+1  2117+1  2723+1  2420+32 )}  1-6 25-22 11-16 17-13 16-23 26-19 {(KR: 2619+1*  2711+18 )} 
  93. 10-15 23-19 7-10 { Slight Red Advantage (-1) } 22-18 15-22 25-18 9-14 18-9 5-14 27-23
  94. 10-15 23-19 11-16 { (+16) “Gemini II” } 19x10 6x15 {(KR 6x15*  7x14 thrashing loss)} 26-23 16-19 23x16 12x19 22-18 15x22 24x15 7-11 25x18 9-14 18x9 11x18 29-25 5x14 28-24 8-11 24-19 1-6 31-26 3-7 26-22 4-8 22x15 11x18 27-23 18x27 32x23 7-11 25-22 2-7 30-25 7-10 22-18 6-9 25-22 8-12 22-17 9-13 18x9 13x22 23-18 22-25 21-17 25-29 9-6 11-16 18-14 16x23 14x7 12-16 17-14 16-20 6-2 20-24 7-3 23-27 14-10 27-32 10-6 24-28 6-1 {(draw)} 
  95. 10-15 24-19 15-24 { Slight Red Advantage (-2) } 28-19 6-10 22-17 9-14 25-22 11-15 27-24
  96. 10-15 24-20 6-10 { Slight Red Advantage (-1) } 28-24 1-6 23-19 15-18 22-15 11-18 32-28
  97. 10-15 24-20 7-10 { Slight Red Advantage (-2) } 28-24 3-7 23-19 9-14 22-17 5-9 26-23
  98. 10-15 24-20 15-19 { Slight Red Advantage (-3) } 23-16 12-19 27-24 7-10 24-15 10-19 21-17
  99. 11-15 21-17 8-11 {  (+1) Possible "Pioneer" } 17-13 4-8 {( KR played Pioneer 9-14 25-21 11-16 29-25 16-20 24-19 15x24 28x19 4-8 22-18 8-11 18x9 5x14 25-22  symmetrical)} 23-19 15-18 22-15 11-18 25-21 9-14 29-25 14-17 21-14 10-17 26-22 17-26 31-15 7-11 30-26 11x18 26-22 5-9 22x15 9-14 {(draw)}   Pioneer
  100. 11-15 21-17 9-13 {Red Advantage (-12)  }  25-21 8-11 {( KR 8-11* or  6-9*  5-9  15-19 RL )  Also forms "The James Wyllie's Switcher" Opening }30-25 {(Wyllie, The "Herd Laddie" switch to a weak White reply to confuse & swindle his opponent, knowing he can draw)}4-8 24-19 15x24 28x19 11-15 {( The unsuspected would blunder here!)} 17-14 {( This is an OMTD all others lose, and a pressed White draw if Red continues to make good moves )}10x17 21x14 15x24 27x20 8-11 {(draw)}
  101. 11-15 21-17 9-14 { Balanced Game ( 0 ) (can transpose into “DC Dyke” as: 2521 1519 2415 1019 2316 1219 1710 615 also “Pioneer” ) 25-21 8-11 {(this is Pioneer if 15-19 exchange its DC Dyke)}17-13 11-16 24-19 15-24 28-19 {(continue in Pioneer)}16-20 29-25 4-8 22-18 8-11 18-9 5-14 25-22 {(Pioneer Diagram C ) and Red has 1417-1* or  1116-1*   1115-1}
  102. 11-15 21-17 15-19 {White Advantage (+10) } 24-15 10-19 23-16 12-19 27-24 7-10 24-15
  103. 11-15 22-17 8-11 { Slight Red Advantage (-3)  ( "Classic" - Maid Of The Mill aka Mill of the Lady, Douglas, White-Dyke, Pioneer ) } 23-19 11-16 24-20 16x23 27x11 7x16 20x11 3-7 25-22 7x16 22-18 9-14 18x9 6x22 26x17 5-9 29-25 4-8 28-24 16-20 17-14 9x18 21-17 20x27 32x7 2x11 17-14 1-6 25-21 12-16 21-17 16-20 17-13 8-12 30-26 20-24 26-22 24-28 31-27 11-16 22-18 28-32 27-24 16-20 14-9 20x27 9x2 12-16 18-15 27-31 13-9 16-20 9-6 20-24 15-11 24-28 11-8 31-27 8-4 27-31 6-1   11-15 22-17 8-11 25-22 {( KR 2522*  1714    2319 )} 9-13 30-25 4-8 24-19 15x24 28x19 11-15 17-14 15x24 27x20 10x17 21x14 8-11 32-28 6-10 25-21 10x17 21x14 11-15 29-25 1-6 23-18 7-11 14-10 13-17 22x13 15x29 10x1 29-25 1-6 2x9 13x6 5-9 6-2 9-14 26-23 25-22 2-6 14-17 23-19 17-21 6-9 21-25 9-14 25-29 31-27 29-25 27-24 25-21 19-16 12x19 24x8 3x12 28-24 {(draw)}
  104. 11-15 22-17 9-13 { Balanced Game ( 0 ) "Classic"  ( Boston, Wagram ) } 17-14 10x17 21x14 8-11 {( KR 610*  811  1518  69 )} 25-21 4-8  24-19
  105. 15x24 28x19 11-16 26-22 6-9 29-25 9x18 22x15 7-11 31-26 11x18 23x14 16x23 26x19
  106. 11-15 22-17 15-18 { (+2)  “The Wellington” } 23-14 9-18 17-14 10-17 21-14 8-11 24-19
  107. 11-15 22-17 15-19 { Slight Red Advantage (-2 ) (Called  "Dyke" aka "Black Dyke" or 11-16 22-17 16-19 transposition) } 24-15 10-19 23-16 12-19 25-22 8-11 27-23
  108. 11-15 22-18 15-22 { Slight Red Advantage (-5 ) Called "The Single Corner" } 25-18 8-11 29-25 4-8 24-20 10-15 25-22
  109. 11-15 23-18 8-11 { Slight Red Advantage (-4 ) Called "The Cross" } 27-23 {(KR 2723+1* 2623+1 2420+1 1814+1 2217+30...RL )} 4-8 {(KR 1014+1* 48+1 914+1 38-1 913-1 1116-2 )} 23-19 {(KR 2319+1* 3227+14 2420+28... RL )} 9-14 {(KR 1014+1* 914+1 .…RL)} 18-9 5-14 {(KR 5x141+1* 6x13-94)} 22-17 {(KR 2217+1* 3127+18)}15-18 {(KR 1518+1* 69-1 1418-1)} 26-22 {(KR 2622+1* 2522+12)} 18-23 {(KR 1823+1* 1115-1 1015-1)}  
  110. 11-15 23-18 9-14 {  Slight Red Advantage (-1 ) Called "The Cross Choice" } 18-11 8-15 22-17 4-8 25-22 8-11 26-23
  111. 11-15 23-18 10-14 { (+2)  } 18-11 8-15 26-23 6-10 22-17 1-6 23-19
  112. 11-15 23-18 12-16 { (+25) Called "Ryan's Cross" } 18-11 8-15 24-20 9-14 20-11 7-16 22-18
  113. 11-15 23-18 15-19 { (+1) Called "Montrose Cross" } 24-15 10-19 27-24 {(KR  2217-1* or  2117-1* 2724-1  1814-1)}7-10 24-15 10-19 32-27
  114. 11-15 23-19 8-11 { Slight Red Advantage (-3) Classic: ( Alma, Old14th, Laird&Lady, Black Dr, Glasgow, Glasgow-Whilter, Center, Tillly, Nailor ) 22-17 11-16 {( Glasgow Opening )}24-20 {( initiates Martins Rest )}16-23 27-11 7-16 20-11
  115. 11-15 23-19 9-13 { (Balanced Game ( 0 )  Classic: ( "Will-O'-The-Wisp" GAYP players uses 913 to avoid myriad other variants from 811 ) 22-18 15-22 25-18 10-14 18-9 5-14 27-23
  116. 11-15 23-19 9-14 { Slight Red Advantage (-1 ) Classic: ( Fife, Souter, Whilter, Defiance ) 27-23 5-9 22-18 15-22 25-18 7-11 19-15
  117. 11-15 24-19 15-24 {(Red Advantage (-8 ) Classic: (“2nd Double Corner” then 2819 or 2720 then called “2720 2nd Double Corner”  “Pioneer”)}  28-19 8-11{(KR: 811+1*)} 22-18 9-14 18-9 5-14 25-22 11-15 23-18 {(or 23-18...KR: 3228+1* 2318+1*)} 14-23 27-11 7-23 26-19 10-15 19-10 6-15 31-27 4-8
  118. 11-15 24-20 8-11 { Red Advantage (-4 ) Classic: ( "Ayrshire Lassie" + 2824 48 2319 ) 28-24 4-8 23-19 15-18 22-15 11-18 26-22
  119. 11-15 24-20 12-16 { (+10) } 20-11 7-16 22-18 15-22 25-18 8-11 29-25
  120. 11-15 24-20 15-18 { Balanced Game ( 0 ) } 22-15 10-19 23-16 12-19 25-22 7-10 22-18
  121. 11-16 21-17 7-11 { Very Strong White Advantage (+32) ( “The Baby Octopus” aka “Junior Octopus” ) } 17-14 10-17 22-13 11-15  {( Transpo  1015  2117  710  1714  1017  2213  1116 “Octopus” )} 23-19 16-23 26-10
  122.   6x15 13x6 1x10 27-23 2-6 25-22 15-19 24x15 10x26 30x23 8-11 28-24 4-8 24-19 6-10 23-18 10-14 18x9 5x14 29-25 3-7 19-15 11x18 22x15 14-17 25-22 17x26 31x22 12-16 22-18 16-20 18-14 20-24 14-9 7-11 32-28 11x18 28x19 18-23 {(draw)}
  123. 11-16 21-17 8-11 { White Advantage (+14)  (“Oliver's Twist”   Possible “Pioneer” ) } 17-14 10-17 22-13 4-8 24-19 9-14 25-22 
  124. 11-16 21-17 9-13 { Red Advantage (-1 ) 25-21 5-9 23-18 10-15 18-11 8-15 24-19 
  125. 11-16 21-17 9-14 { (+3 ) Possible "Pioneer" }  25-21 16-19 24-15 10-19 17-10 6-15 23-16 
  126. Pioneer
  127. 11-16 21-17 16-20 { (+4 ) Possible "Pioneer" } 17-13 8-11 22-18 9-14 18-9 5-14 25-22
  128.  Pioneer
  129. 11-16 22-17 7-11 { (+14 ) } 17-14 10-17 21-14 9-18 23-14 11-15 25-22
  130. 11-16 22-17 8-11 { Balanced Game ( 0 ) Possible "Pioneer" } 17-14 10-17 21-14 9-18 23-14 16-20 25-22
  131.  Pioneer
  132. 11-16 22-17 9-13 { Strong White Advantage (+29 ) “The Wilderness Companion” } 17-14 10x17 21x14 6-9 23-18 1-6 25-21 8-11 24-20 11-15 18x11 9x18 29-25 6-9 26-22 18-23 27x18 9-14 18x9 5x14 21-17 14x21 22-18 16-19 25-22 7x16 20x11 3-7 18-14 7x16 32-27 16-20 14-9 12-16 27-24 20x27 31x15 4-8 15-10 16-19 9-5 19-23 5-1 23-27 1-5 8-12 5-9 12-16 10-6 16-19 22-18 27-31 6-1 19-23 28-24 23-27 24-19 27-32 19-16 32-27 18-14 13-17 1-5 27-23 14-10 23-19 16-12 19-15 9-13 15x6 13x22 {(draw)}
  133. 11-16 22-17 16-20 { (+4 ) Possible "Pioneer" } 17-14 10-17 21-14 9-18 23-14 8-11 24-19
  134.  Pioneer
  135. 11-16 22-18 7-11 { Strong White Advantage (+28 ) } 24-19 3-7 28-24 16-20 25-22 11-15 18-11
  136. 11-16 22-18 8-11 { (+3)  "The Millbury" } 25-22 {(KR  2622* or  2419* 2420 1815) and note 2522 or 2420 offers Red, White Dr}16-20 22-17 4-8 24-19 9-14 18-9
  137. 11-16 22-18 16-19 { (+8)  } 23-16 12-19 24-15 10-19 25-22 9-14 18-9
  138. 5-14
  139. 11-16 22-18 16-20 { (+4) } 24-19 8-11 25-22 4-8 22-17 9-14 18-9
  140. 11-16 23-18 7-11 { (+14)  "The Manchester" } 18-15{(KR  2623* or 1815* 2723  2420  2217  2419)}11x18 22x15 10x19 24x15 3-7 25-22 7-10 27-24 10x19 24x15 8-11 15x8 4x11 22-18 6-10 29-25 9-14 18x9 5x14 25-22 1-6 26-23 11-15 22-17 16-19 23x16 12x19 32-27 6-9 17-13 14-18 13x6 2x9 21-17 9-13 30-26 13x22 26x17 18-22 17-13 22-25 27-24 25-30 13-9 10-14 9-6 {(draw)}
  141. 11-16 23-18 8-11 { (+7) Possible "Pioneer" } 18-14 9-18 22-8 4-11 25-22 16-20 26-23
  142. 11-16 23-18 9-14  { (+4) Possible "Pioneer" } 18-9 5-14 24-19 16-23 27-9 6-13 21-17
  143. 11-16 23-18 10-14 { (+5) } 26-23 7-10 24-19 8-11 30-26 3-7 28-24  
  144. 11-16 23-18 16-20 { (+2) “The Bristol Cross”  Possible “Pioneer” } 24-19 10-14 {( if  811? called "Don Canneljas Cannonball" or aka "Spanish Shot" 11-16, 23-18, 16-20, 24-19, 8-11)} 26-23 8-11 22-17 7-10 28-24  {(KR  3026*  2824  1713 )}
  145. 11-16 23-19 16-23 { (2nd Strongest Red Advantage (-33 ) “The Black Widow”) } 26x19 {(27x18 loses)}8-11{(9-14 Recommended)}27-23 11-15 {(8-11 Recommended)}22-18 15-22 25-18  9-13  29-25  13-17 21x14 10x17 18-15 4-8 24-20 6-9 31-26 9-13 25-22 17-21 22-18 7-11 15-10 2-7 32-27 7x14 18x9 5x14 19-16 12x19 23x7 3x10 20-16 8-12 16-11 10-15 11-7 15-18 7-3 13-17 26-23 23 17-22 23-19 22-25 3-7 1-6 7-2 6-9 2-6 9-13 28-24 18-22 19-15 25-29 15-11 14-18 6-10 21-25 30x21 22-26 10-15 18-22 {(draw)}
  146. 11-16 24-19 7-11 { (+16)  } 22-18 3-7 25-22 11-15 18-11 8-24 28-19
  147. 17-21 22-18  
  148. 11-16 24-19 8-11 { (+1) Possible “Pioneer”  }  22-18 {( if  4-8,  26-22,  16-20 called  "The Jaywalker" ) }10-14 25-22 4-8 22-17 9-13 18-9
  149. 13-22 26-17 6-22 30-26 5-9 26-17 9-14  17-10 7-14 29-25 3-7 25-22 7-10 28-24   Pioneer
  150. 11-16 24-19 16-20 { (+2) Possible “Pioneer” } 23-18 10-14 {( if  811?  "Don Canneljas Cannonball" or "Spanish Shot"  1116, 2419, 1620, 2318, 811... comes up from two ballots)} 18-15 {(KR  2623-1*   1815-1   2217-1  1915+1  2723+24)} 7-10 {(KR  711-1*    811-1    710-20  913-26  1418-54 ... Looks like 2 move were much better than PP )} 22-17 {(KR: 2217-20*   2723-1  2218+14)} 9-13 {(KR: 913-20* 811-42)} 27-23 {(KR: 2723-20* 2623+1 2824+18)}13x22 25x9 5x14 {(KR: 514-20* 613-42)} 29-25 {(KR: 2925-20*  3227+1)} 3-7 {( 3-7* Only Move To Draw... (KR: 37-20* 15-134)}
  151. 31-27 1-5 25-22  20-24 27-20  7-11 {(Red's OMTD)} 22-17 {(White's OMTD... Can't go 22-18 see why? Reason this line is played is because its tuff for both)} 11-27 32-23  6-9 19-15  10-19 17-10  9-14 23-16  12-19 26-22 {(White also has 26-23 drawing with fair advantage, Red must be careful)} 19-23 22-17  14-18 20-16  8-12 16-11  23-27 17-13  27-32 10-6  2-9 13-6  32-27 6-1 {(Drawing)} 1/2-1/2
  152. 11-16 24-20 7-11 { (+8) } 22-18  3-7 28-24 16-19 24x15 10x19 23x16 12x19 25-22 6-10 29-25 9-14 18x9 5x14 22-17 1-6 27-23 8-12 23x16 12x19 25-22 4-8 26-23 19x26 30x23 8-12 31-27 11-16 20x11 7x16 27-24 6-9 17-13 2-7 13x6 14-18 23x14 10x26 6-2 7-11 21-17 26-30 17-14 30-26 14-9 26-23 24-20 16-19 9-5 19-24 2-6 {(draw)} 11-16 24-20 7-11 { (+8) } 28-24 9-14 22-18 3-7 18x9 5x14 23-19 16x23 27x9 6x13 26-23 1-6 25-22 11-15 30-26 15-19 24x15 10x19 23x16 12x19 22-18 8-11 18-14 4-8 14-9 13-17 21x14 6x13 14-9 8-12 26-22 7-10 9-5 11-15 20-16 10-14 5-1 14-17 16-11 17x26 31x22 19-23 1-5 23-26 5-9 26-30 9-14 30-25 14-10 25x18 10x19 13-17 11-8 17-22 8-3 2-7 3x10 18-15 19-16 12x19 10-14 22-26 29-25 19-24 {(draw)}
  153. 11-16 24-20 16-19 { Slight Red Advantage  (-3)  called Bristol } 23-16 12-19 22-18 9-14 18-9 5-14 25-22
  154. 12-16 21-17 9-13 { Slight Red Advantage (-2) } 24-20 8-12 25-21 16-19 23-16 12-19 27-23
  155. 12-16 21-17 9-14  { (+4)  “The Minotaur” } 24-19 14-21 19-12 11-16 22-17 8-11 25-22
  156. 12-16 21-17 16-19  { (+8) } 24-15 10-19 23-16 11-20 25-21 8-11 22-18
  157. 12-16 21-17 16-20  { Balanced Game ( 0 )  Possible "Pioneer" } 17-13 11-15 24-19 15-24 28-19 8-11 22-18
  158. 12-16 22-17 16-19 { Balanced Game ( 0 ) } 24-15 11-18 23-14 9-18 26-23 6-9 23-14
  159. 12-16 22-17 16-20 { Slight Red Advantage (-1) } 17-14 10-17 21-14 9-18 23-14 6-9 26-23
  160. 12-16 22-18 16-19 { (+12) } 24-15 10-19 23-16 11-20 25-22 8-11 22-17
  161. 12-16 22-18 16-20 { (+3) Possible "Pioneer"  } 25-22 8-12 22-17 4-8 30-25 9-14 18-9 6x22 25x18
  162. 12-16 23-18 16-19 { (+4) } 24-15 10-19 27-24 7-10 24-15 10-19 21-17
  163. 12-16 23-18 16-20 { (+2) Possible "Pioneer"  } 24-19 11-15 { ( if 8-12? 1915 10x19 then (1814 or 2724) called Don Canneljas Cannonball ) }18-11 8-24 28-19 9-14 26-23
  164. 12-16 24-19 16-20 { (+2) Possible "Pioneer" } 23-18 10-14 { ( if 8-12? 1915 10x19 then (1814 or 2724) called Don Canneljas Cannonball ) } 26-23 8-12 22-17 7-10 30-26
  165. 12-16 24-20 8-12  { (+8)  “Bonnie Dundee” } 28-24 3-8 23-18 9-13 21-17 16-19 24-15 10x19 18-15 11x18 22x15 13x22 25x18 7-10 27-23 5-9 23x16 10x19 32-28 6-10 29-25 10-15 18x11 8x15 25-22 1-6 31-27 6-10 27-24 9-13 16-11 10-14 20-16 14-17 24-20 15-18 22x15 17-22 26x17 13x22 15-10 19-23 10-7 12x19 11-8 4x11 7-3 11-15 3-8 15-18 8-11 23-27 11-15 19-23 20-16 27-31 {(draw)}
  166. 12-16 24-20 10-15  {(+18)  “The Skunk” } 22-17 9-13 25-22 5-9 30-25 1-5 17-14 9x18 23x14 15-18 22x15 11x18 20x11 8x15 25-22 18x25 29x22 6-9 14-10 7x14 22-17 13x22 26x10 4-8 10-6 9-14 6-1 15-19 27-23 19x26 31x22 8-11 32-27 11-15 27-23 3-8 23-19 15x24 28x19 8-12 22-17 14-18 17-13 18-23 1-6 2x9 13x6 5-9 19-15 9-14 6-2 12-16 15-11 14-18 11-8 18-22 8-4 {(draw)}

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